Game Developer • Digital Artist • System Builder
Multi-disciplinary game developer and student at University of Idaho, double majoring in Computer Science and Virtual Technology & Design. Blending creative art with smart design, especially systems like logistics and hybrid lighting.
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Master of digital logic circuits and computational systems in Minecraft
Published game developer with proven track record. Building immersive experiences that players love and critics respect.
Developing a real-time strategy game in Godot Engine. Complex systems, logistics, and tactical gameplay with innovative mechanics.
Visual storytelling through original characters and pixel art. Exploring personal expression and creative narratives.
2012 • 600cc
Wind therapy & mountain runs
2002 • Kompressor
German engineering precision
Builder • Designer
Physical creativity & engineering
Future Plans
Self-sufficient living systems
"Always iterating, always building. Whether it's code, motorcycles, or life systems - everything can be optimized. Analytical mind meets creative spirit in the pursuit of elegant solutions and meaningful experiences."
╭─────────────────────────────╮ │ 🦊 TATE_FOX │ │ tate@tatemalloy.com │ │ │ │ [ INIT_CONNECTION() ] │ │ │ │ Available for: │ │ • Game Development │ │ • Creative Collaborations │ │ • Technical Discussions │ │ • System Design Talks │ │ │ │ Status: ONLINE & READY │ ╰─────────────────────────────╯
Ready to build something epic together? 🚀